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Escape

Name
Escape
Skill Attribute & Difficulty
Dex - Hard
Defaults
4+Dex
Prerequisites
None
Description
This is the ability to slip out of ropes, handcuffs, and similar restraints. The first attempt to escape takes one minute. Each subsequent attempt takes 10 minutes. The GM may apply a penalty for particularly secure bonds.   For instance, modern police handcuffs would give a -5 to Escape. You suffer only half these penalties if you dislocate the restrained limb (Usually an arm). This requires (20 - skill) minutes of concentration, minimum one minute and a Fortitude roll. However, if you fail your escape roll by 3 or more when dislocating a limb, the limb suffers damage. Failing by 10 or more results in taking enough damage to cripple the limb.
Specializations
None
Modifiers
None

Created by

Sirplyot.

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