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Fast-Talk

Name
Fast-Talk
Skill Attribute & Difficulty
Int - Average
Defaults
5+Int, 5+Prs, Acting-5
Prerequisites
None
Description
This is the skill of talking others into doing things against their better judgment. It is not taught (intentionally, that is) in school; you study it by working as a salesperson, confidence man, lawyer, etc. In any situation that calls for a reaction roll, you may make an Influence roll against Fast-Talk instead.   If you have Fast-Talk at level 20 or better, you get +2 on all reaction rolls where you’re allowed to talk!   Note that Fast-Talk differs from Acting. In general, Fast-Talk is used to get someone to make a snap decision in your favor, while Acting is used for long-term dissimulation. However, there are situations in which either skill will work.
Specializations
None
Modifiers
(For GMing Purposes: The GM may ask you for details of the story you are using, rather than just let you say, “I’m using Fast-Talk.” Your approach and the plausibility of the story may further modify the roll, at the GM’s discretion.)

Created by

Sirplyot.

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