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History

Name
History
Skill Attribute & Difficulty
Int - Hard
Defaults
4+Int
Prerequisites
None
Description
This is the study of the recorded past (compare Archaeology skill). A successful skill roll lets you answer questions about history, and might (at the GM’s option) allow you to remember a useful parallel: “Ah, yes. Dain faced a situation like this once, and here’s what he did . . .”   You must specialize. There are two general classes of specialty:
Specializations
- A limited geographical region no larger than a small nation over multiple eras. Examples: History (Revinian), History (Icarian), or History (Sophistic).  
  • A single era (E.g. The Icarian Nisui Period) and one of a broad geographical region (e.g., Southern Gvaiim), a culture (e.g., Dromite), or an idea (e.g., economic, esoteric, or military).
  • Examples: History (Pre-Suns Dain), History (Mainland Icarian), or History (Jeidit Archivism).
      The sheer variety of possible specialties makes it impossible to list all possible defaults. In general, if two specialties overlap at all, then GM should permit a default at -2 to -4.
    Modifiers
    None

    Created by

    Sirplyot.

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