
The Merchant Republic
After The Master and his yandere cat girl, Aliza Everyguard dealt with problem after problem, they aim to retreat to a merchant republic and hope money will block any guild power plays during their stay.
The story
Chapters
- Chapter 1, The Deciding Factor
- Chapter 2, The trek
- Chapter 3, Marshgate
- Chapter 4, the marshland beasts
- Chapter 5, Marshbeast skillets
- Chapter 6, the final stretch to Merchant Cross
- Chapter 7, The Merchant city
- Chapter 8, The Iron Pact
- Chapter 9, The sapphire Guild Hall
- Chapter 10, The sapphire's first meeting
- Chapter 11: The warehouse scouting
- Chapter 12: The Iron Pact's meeting
- Chapter 13: The guild follow-through
- Chapter 14: The new syndicate
- Chapter 15: The new guild hall
- Chapter 16: The paper return
- Chapter 17: The Sapphire Plan
- Chapter 18: The Fixer
- Chapter 19: The Cartel Warehouse
- Chapter 20, The Sapphire Decision
- Chapter 21: The Cartels reaction
- Chapter 22: A new assignment